Ugly GamesPrecision with edge.

Two engines.
One absurd standard.

Millisecond dial timing. CIE2000 color matching. Two browser games that bother to score their own loops instead of rounding for you.

All scores stay on this device under localStorage[staging_session] and the staging-prefixed keyspace.

Engines are vanilla - no Cel shading, no extra markup, no tracking, no noise.